Files
the-silent-gods-hearthfire/06_AI动漫制作/02_视觉圣经/地图设定/世界总图_V01_设计与生成记录.md
T

18 KiB
Raw Blame History

已知世界总图 V01—V03:设计与生成记录

日期:2026-09-29。当前资产编号:MAP-WORLD-874-V03-REVIEW。制作方式:内置图像生成;未使用外部API或CLI。状态:V03已生成,布局候选,不是定稿。

当前交付与初检

  • V03地图原图:北部宽阔陆接地带已经可见,区别于北侧矮人山口商路;中央狭海仍在南侧。红色商队路线与正面边境道路分开。
  • 地形位置与九个魔族政区标签已初检;圣门要塞改为陆地海岬上的滨海堡垒;魔族大陆总标签与中转贸易线保留,未再添加外围海名。
  • 海路去掉方向箭头,以颜色和文字说明区分货物流向,避免首轮生成的反向箭头;不能跳过中转商站。
  • 仍待审:小字号矿带/地名逐字校排、疆界及城址定案、行军与商路局部距离。图上红线为世界级概括,不替代旧隧道和山口等完整撤离节点。
  • 首版与第二版归档:全部保留,不覆盖历史候选。新增连接计入既有大陆面积;没有新增国家、人口或精确公里数。

事实源与不可改动的关系

  • 世界地理与人口:人族西、魔族东、矮人北、大精灵森林在人族东南,中央狭海与岛链;圣门要塞控制最窄处北岸。
  • 地理与年代史:海路、北部陆桥、商路及深渊沿裂隙传播;不画同心圆魔力圈。
  • 魔族八大领:八领与王直属地分开;领地不是种族围栏。
  • 边境教区:卡尔德边郡在阿尔维恩东南,灰泉镇是内陆驿路镇;白帆港距其十一日车程,不画成同一处。
  • 分卷执行设定:874越境走北段陆桥,先到夜蔷薇接收站,再到铜炉边缘齿轮驿;正常约四周,受伤追击塌方延长。
  • 粮路最新口径:进口粮经中转商,教会知情且因魔石需求默许;不能画公开直售的常态粮路。
  • 幕纹石:灰烬—铜炉相接矿带;不是只有某一领垄断所有矿石。

本图新作的布局提案

作者在出图期间补充确认:人魔大陆需有直接相连、可展开陆战的陆接地带。正式关系已同步至地理事实源;V01/V02只见狭窄山地连接,不能继续作为当前版本。V03将矮人山口绕行与人魔正面陆接区分开。以下海岸与领地坐标仍属布局草案。

V03直接陆接修订提示词

Image1 is the EDIT TARGET. Preserve this exact hand-painted fantasy map style, title, frame, nine eastern domains, western nations, forest, lower two-thirds of the map and their locations. The author has now explicitly changed one geographic requirement: there MUST be a BROAD DIRECT HUMAN–DEMON LAND BORDER independent of dwarven mountain passes. Redraw the north-central geography clearly.

PRIMARY EDIT — WIDE NATURAL LAND CONNECTION:
Keep the dwarven volcanic mountain chain in the far north at existing y90–180.
Fill in the CURRENT NORTHERNMOST SEA INLET below the mountains, between the western and eastern continents, approximately x610–920 and y185–315 (coordinates refer to this1536x1024 image), with CONTINUOUS solid dry rolling-hill and grassland terrain. It must be a BROAD, OPEN EAST-WEST LAND CORRIDOR, about 100–130 pixels DEEP north-to-south, attached seamlessly to western human land AND eastern demon land. Not an artificial bridge, not a threadlike causeway, not a chain of islands, not all mountains and not a dwarven-owned buffer.
The western half belongs to the human side, the eastern half to the demon side, directly touching along a north-south frontier around x790. Use a subtle charcoal dotted frontier line, small opposed stone frontier forts and TWO modest ordinary dirt-road branches crossing the wide corridor. This terrain can carry land armies, wagons and supply depots. No troops or battle scene needed. At center of corridor place a crisp label "人魔陆接边境". Distinguish it visually from the dwarven mountain belt ABOVE it.
Central sea now begins SOUTH of this corridor, with its northern head around y320. Preserve the rest of 中央狭海, all southern islands and existing coasts below y350. Small local coastal joins can adjust to connect filled land. The western 白帆港 stays on the HUMAN coast near x625,y355. Eastern nightrose reaches the EAST end of the new terrestrial border; do not invent a tenth demon lord.
Move the castle and label "圣门要塞" to the SOUTH EDGE of this new land corridor, its foundation firmly ON LAND overlooking the north head of the central sea, around x775,y305. It is a coastal LAND fortress controlling strait supply, not an island castle.

ESCAPE ROUTE:
Keep the existing red dashed protagonist route from 灰泉镇 north along human eastern road, then skirting the NORTHERN mountain foothill bypass, then through 接收站 to 齿轮驿. It avoids the MAIN military road in the BROAD DIRECT BORDER CORRIDOR. This gives the army and the fleeing merchant caravan DIFFERENT routes. Correct red beginning to touch the 灰泉镇 town dot and preserve continuous connected land segments, no red on water. Add one small label "山口商路" along its north mountain detour only if space allows.

OTHER SMALL LABEL/ROUTE CORRECTIONS:
Exact small-town label "灰泉镇"; exact eastern border village "齿轮驿"; exact shared mine label "幕纹石矿带" (幕 纹 石 矿 带), not 黑纹石.
Remove ALL directional arrowheads along both colored MARITIME routes, leaving only thin ochre and teal DASHED LINES linking 白帆港 -> 中转商站 -> 绯月 harbor, with clean endpoints on docks. Do not change the existing intermediary island's location. These line colors indicate traded goods, not local arrow direction; leave the bottom labels "中转粮路" and "魔石回运", but also remove arrowheads from their legend samples. Preserve the red route's directional arrows and legend. NO sea route bypasses the intermediary.
Preserve "魔族大陆", "人族大陆", "矮人火山山脉", "中央狭海", and all already correct place labels. Do not restore invented sea names.
All text clean simplified Chinese, no labels overlapping the new border or coastal fort. Keep bottom disclaimer indicating draft coastlines/boundaries and no scale. Most importantly the final image must UNMISTAKABLY show the human and demon continents touching across broad navigable LAND beneath the dwarven mountains, allowing direct land warfare without passing through a neutral third country's territory.

原文没有锁定海岸形状、八领方位、各城精确坐标或领界。本图为表现已知关系做以下布局,不回写为正式小说事实:

  • 夜蔷薇位于魔族西北交通入口;铜炉在其东南,与北侧灰烬接壤。
  • 赤牙置东北,黑曜置东部,绯月置西南海岸;王直属地置中部,泽沼置东南,白骨置南部。
  • 大深渊在人口地理要求的魔族大陆南部偏中央;地下巢群以地下符号显示,不作地表新国家。
  • 西部诸侯邦、大圣座、阿尔维恩与自由城市的相对布置仅为草案;不得根据画面像素反推旅程或面积。
  • 不标精确比例尺、经纬度,不用示意港点取代完整港口系统。世界图合并小地点,越境途中旧隧道、接应站与绕山口应在区域详图另拆。
  • 地图为作者工作资料,含地下巢群等信息,不默认作为870年故事内人物持有的地图。

完整生成提示词

首版初检:新增了未设定海名;粮路和魔石回运成悬空椭圆,未连到港口;圣门要塞落成离岸岛堡;魔族大陆总标签缺失。因此保留首版并作V02标注/路线修订,不认可这些偏差为新事实。

V02局部修订提示词

Image 1 is the EDIT TARGET: a fantasy world map. Preserve its exact beautiful hand-painted cartographic rendering, color palette, coastlines, mountains, forests, all nine demon domains, domain borders, inland cities, original full 1536x1024 composition, border, main title, subtitle, bottom legend and disclaimer. Make ONLY these cartographic corrections, no restyling.

1. REMOVE the five invented outer-sea names ("云涌之海" top left, "极北寒海" top right, "落日之海" lower left, "南境大洋" lower middle, "暗涌之海" lower right) and the small noncanonical mountain-pass text "北境关隘". Fill their places seamlessly with the same sea/terrain art. Do NOT introduce replacement sea names.
2. Add a prominent dark-ink regional heading "魔族大陆" in the upper-right open sky/sea space around x=1240,y=72 over the eastern continent, balanced against existing "人族大陆". Preserve "矮人火山山脉", "中央狭海", all eight lord names and "魔王直属地".
3. Correct exact small-town typography: the protagonist town label MUST read "灰泉镇" (灰 泉 镇), the copper-border town MUST read "齿轮驿" (齿 轮 驿), the mining label MUST read "幕纹石矿带". Keep their existing map locations.
4. Move the fortress icon AND the exact label "圣门要塞" from the midwater island near x=785,y=250 to the NORTH MAINLAND SHORE of the narrow inlet directly below the continuous northern land bridge, approximately x=775,y=205. Castle base must visibly sit on shore-connected land, not an isolated island. Turn the old fort island into a small unlabeled ordinary island; don't add any new settlement name.
5. REPLACE the disconnected red protagonist route with ONE clear thin muted red dashed arrow route continuously following LAND: originate at the 灰泉镇 town dot approx x=505,y=412; proceed north along east human inland road through approx(542,337),(585,259), then cross the actual rocky mountain land bridge by approx(625,183),(672,165),(731,184),(826,178), then reach 接收站 approx(925,213); turn south/southeast through 夜蔷薇领 using approx(947,247),(979,279),(1016,299), ending at 齿轮驿 approx(1080,338). ALL red segments stay on land. No teleport gaps; don't extend red route into the central sea or underground nest. The underground nest dotted symbol may remain BLACK but remove any stray red arrow near it. Don't add a royal-visit extension.
6. DELETE the current ochre and teal floating oval maritime route COMPLETELY, then replace with TWO connected-leg, opposite-direction maritime flows with endpoints at actual harbor icons.
   OCHRE dashed arrows for grain: human 白帆港 harbor approx(628,354) -> intermediary 中转商站 island harbor approx(772,615) -> demon 绯月领 harbor approx(990,555). First leg bends through clear sea approx(682,470),(690,545),(748,589). Second leg bends through sea approx(847,584),(908,563),(960,555). Arrowheads show human port TO intermediary and intermediary TO demon port.
   TEAL dashed arrows for minerals: 绯月领 harbor -> SAME intermediary -> 白帆港 harbor, drawn as clearly separate parallel offsets about 15-25 pixels from ochre, in the REVERSE direction. Teal arrives at intermediary BEFORE leaving towards human port. Do not draw closed loops, routes to 圣门要塞, bypass routes or arrow tips floating far from harbors. All sea segments on water, land endpoints touch harbor docks. These are illustrative routes, not new named ports.
Keep all labels crisp and legible in simplified Chinese. No new text beyond the specified correction/addition. Preserve the footer "海岸线、边界与城址为布局提案;不按比例" and all existing legend line samples. This is a geographic development map, not a franchise imitation.

V01原始提示词

Use case: infographic-diagram / original fantasy illustrated cartography.
Create a beautiful, geographically coherent, richly illustrated WORLD MAP for an original Chinese fantasy novel and hand-drawn 2D anime. One landscape map, aspect ratio 3:2, high legibility, dense enough for a fantasy-book endpaper but not cluttered. Map is the full deliverable, not a photograph of a book, no people/character portraits. Elegant fine ink coastlines, delicately painted relief mountains and clustered forests, muted sage and jade lowlands, slate-lavender highlands, pale turquoise sea with delicate wave contours, warm ivory margins, restrained old-gold border. Clean polished hand-drawn anime background-art aesthetics; not 3D satellite render, not a video-game UI, not dirty heavily burnt parchment. ALL labels in clean clearly formed SIMPLIFIED CHINESE, dark ink, horizontal, accurate and readable, each label printed ONCE. North at top. Use a small compass marked "北". This is an author-facing geographic DEVELOPMENT MAP, not exact surveying.

Exact title at top: "已知世界总图"
Exact subtitle: "圣约历874年 · 地理布局草案"
Bottom footnote: "海岸线、边界与城址为布局提案;不按比例"

MANDATORY GEOGRAPHIC TOPOLOGY:
Western HUMAN continent is on the LEFT, a little larger than eastern continent. Eastern DEMON continent on the RIGHT. In the NORTH, an extensive DWARVEN volcanic mountain belt forms an actual continuous rocky LAND BRIDGE joining the northern shoulders of the two continents. The CENTRAL NARROW SEA starts SOUTH of this land bridge and opens widely to the south between continents. The land bridge is NOT a straight constructed bridge over water. Jagged coasts, bays, several islands concentrated in the middle of the sea; a narrow strait near its northern third, widening into southern ocean. Show a small fortress on the NORTH SHORE of this strait, label "圣门要塞". The red protagonist route must travel on the NORTHERN LAND BRIDGE, NEVER cross the sea.

MAJOR LABELS AND LOCATIONS:
1. "人族大陆" large regional heading within west continent.
- "西部诸侯邦" toward far west, agrarian hills and inland river towns.
- "大圣座" in west-central inland, tiny cathedral city icon; do NOT put the main church in protagonist's small town.
- "阿尔维恩王国" in northeast-middle part of human continent.
- "奥伦希尔" small capital star in this kingdom's inner area.
- "卡尔德边郡" at SOUTHEASTERN edge of this kingdom, still INLAND, west of sea. A town point "灰泉镇" inside this district; show short eastern-post-road linking northwards.
- "白帆港" on human EAST coast of northern sea, east of the district. Town must NOT be directly on port.
- "南方自由城市" on southwestern/southern coast, with small merchant harbor icons.
- "大精灵森林" substantial living forest covering SOUTHEAST of HUMAN continent. Not on demon continent. Forest should leave human eastern land access north of it.
- A large natural river through western states may be labelled "莱茵瑟河". Rivers originate in mountain foothills and flow downhill into sea, not ocean-to-ocean canals.
2. "矮人火山山脉" label across the northern land belt, mountain gates, several dark volcanic peaks, understated smoke. Small pass through the belt visibly connects west and east terrestrial routes.
3. "中央狭海" label in central water, "中转商站" on a mid-sea island harbor.
4. "魔族大陆" large regional heading within east continent, not all lava and wasteland: rugged mountain ranges, broad stony uplands, river valleys, scattered forests, wetlands and VERY LIMITED cultivated pockets. Thin faint dashed territorial borders and distinct subtle region tints. NINE domains, each with enough text space:
- "夜蔷薇领" in northwest/west coastal section below the eastern land-bridge exit, label point "接收站" near exit.
- "铜炉领" just east/southeast of nightrose and SOUTHWEST of ashlands; town point "齿轮驿" close to the shared border, not in the royal domain.
- "灰烬领" NORTH of copperlands, touching it directly; mountains shared along this boundary, small muted violet mineral-vein symbols, nearby label "幕纹石矿带".
- "赤牙领" northeast upland.
- "黑曜领" east-central upland, north/east of royal domain.
- "绯月领" western/southwestern COAST, small harbor icon facing central sea.
- "魔王直属地" central interior, small restrained star labelled "王庭". This is separate from 黑曜领.
- "泽沼领" southeast wetland coast with branching natural river delta.
- "白骨领" south-central plateau, south of royal domain.
- "大深渊" a dramatic but modestly sized dark irregular geological fissure in SOUTH-CENTRAL demon continent, near northern edge of whitebone plateau; NOT a whole southern continent, NOT offshore, NOT concentric magical rings.
- A tiny dotted below-ground symbol in SOUTHERN whitebone territory labelled "地下巢群"; it indicates subterranean insect civilization, NOT surface political ownership.
Keep all nine territory labels unique and legible; decorative invented place names are forbidden.

ROUTES: three visually separate route kinds, sparse and uncluttered:
A. thin muted VERMILION solid dotted-arrow land route: 灰泉镇 → NORTH along human eastern inland road → north DWARVEN LAND BRIDGE/pass → 接收站 in 夜蔷薇领 → 齿轮驿 in 铜炉领. A small subdued continuation inland from 齿轮驿 to 王庭 can be shown as later recommendation, NOT a magic direct jump or sea crossing. Label legend "埃利安越境线".
B. thin warm OCHRE dashed maritime arrows: human agricultural harbor/free-city harbor → the island "中转商站" → demon western harbors in nightrose/bloodmoon. No human-to-demon direct bypass arrow. Label legend "中转粮路".
C. thin cool TEAL dashed arrows back: demon western harbors → same mid-sea intermediary → human harbor. Label legend "魔石回运".
Routes stay in appropriate terrain: ships on water, land route on land through mountain pass. Do not crowd map with trade essays.

Small elegant bottom legend panel with these EXACT strings only: "埃利安越境线" "中转粮路" "魔石回运" "领界待定" and their line samples. Separate the title, map, legend and footnote cleanly. Labels must not overlap icons or routes. No scale bar, no latitude/longitude, no numerical kilometer distances since coastlines and exact coordinates are not canon. No character images, no dragon decorations obscuring map, no watermarks, no franchise geography, no gratuitous new countries. Preserve the specified west/east/north/south topology above all stylistic embellishment.